using System;
using System.Collections.Generic;
using System.Text;

using SagaLib;

namespace SagaMap.Packets.Server
{
    public class SkillAdd : Packet
    {
        public SkillAdd()
        {
            this.data = new byte[11];
            this.ID = 0x0901;
            this.offset = 4;
        }

        public void SetSlot(byte id)//0 for BattleSkill 2 for SpecialSkill
        {
            this.PutByte(id, 4);
        }

        public void SetSkill(uint id)
        {
            this.PutUInt(id, 5);
        }


    }
}
